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The curse of Dennis D. Spreen » Delphi Programming

A blog about Delphi programming, web and other technical stuff
  1. With the arrival of Delphi Rio 10.3 in October 2018 we saw “a very handy feature to the language, local inline variables with local scope and type inference” [Marco Tech Blog]. That was a feature “long overdue” [Comment section] and helped to push the Delphi language a little bit further. We’ve been very excited about […]
  2. This is the Delphi / Pascal port of the C++ implementation for the MOS Technology 6502 CPU by Gianluca Ghettini. The code is written to be more readable than fast, however some minor tricks have been introduced to greatly reduce the overall execution time. Main features: 100% coverage of legal opcodes decimal mode implemented read/write […]
  3. How to pass a multidimensional array as a parameter? Long ago this question was answered on Stack Overflow with a simple answer: make a specific type for your array. But there is a hidden caveat… If you need to pass a multidimensional array as a parameter you’d probably type this [crayon-66487bc6bfe4d225813539/] however the above code […]
  4. behavior3delphi is a Behavior3 client library for Delphi (Behavior Trees for Delphi) based on behavior3js. Features Based on behavior3 Supports loading of behavior3editor project files (a visual behavior tree editor) Example included Core Classes This library includes the following core structures BehaviorTree: the structure that represents a Behavior Tree Blackboard: represents a “memory” in an […]
  5. LibBLP v1.0 – A BLP image reader library for Delphi 10.1 Berlin+ for Palettized and uncompressed images and with DXT1 / DXT3 and DXT5 decompression support BLP files are Blizzard’s texture format. The BLP file structure consists of a header, up to 16 mipmaps of the texture, and a palette. Texture sizes must be powers […]
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